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JXLGGC

RULES & PRACTICE

How to Play Mastermind

Play Mastermind ↗

Game guide · JXLGGC

How to play Mastermind

The example and rules describe the same game you can play above. Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. The game area remains available above the explanation. The computer chooses four positions from six colours; repeated colours are allowed.

Four positions, six colours and ten guesses, with repeated colours allowed. This is an independently coded free colour-code puzzle, not an official branded edition.

Build familiarity through play

Check the rule below as you play. Check guess records your attempt. Exact means correct colour and position; misplaced means correct colour in another position. Try the rule on the board, then read the next instruction.

What you are aiming for

The board gives you the information needed for the next action. Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. Try the rule on the board, then read the next instruction.

Start here and follow along

  1. The computer chooses four positions from six colours; repeated colours are allowed.
  2. Select a code position and then choose a colour. Fill all four positions.
  3. Check guess records your attempt. Exact means correct colour and position; misplaced means correct colour in another position.
  4. Each secret peg can match only one guess peg. Use the feedback to narrow the next guess.
  5. Find all four exact positions to win. After ten unsuccessful guesses the secret code is revealed.

How to interact with the game

Read the position before choosing your next action. Tap one of four positions, then a labelled colour button. Numbers identify colours as well as the swatches. Press Check guess only when all slots are filled. Try the rule on the board, then read the next instruction.

An example to follow

Take a moment to check the current turn. For secret 1,1,2,2 and guess 1,2,1,3, feedback is one exact and two misplaced. The extra 3 has no match.

Watch out for this

A careful first move helps you understand the round. Four misplaced matches do not mean four exact positions. Also, repeated colours must not be counted more times than they appear in the secret. Keep the goal in mind before your next move.

Further help with the game

What is the aim of Mastermind?

Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. No download or player account is required.

On this page, how do the controls work?

Tap one of four positions, then a labelled colour button. Numbers identify colours as well as the swatches. Press Check guess only when all slots are filled. Keep the current game state in view while applying this rule.

During a round, can you show an example?

For secret 1,1,2,2 and guess 1,2,1,3, feedback is one exact and two misplaced. The extra 3 has no match. Use the labelled controls for your next action.

On this page, which mistake should I avoid?

Four misplaced matches do not mean four exact positions. Also, repeated colours must not be counted more times than they appear in the secret. The worked example offers another way to follow the rule.

On this page, what rules and limits are used here?

Four positions, six colours and ten guesses, with repeated colours allowed. This is an independently coded free colour-code puzzle, not an official branded edition. The controls work with mouse or touch.

During a round, how many people can play here?

Solo. This is local browser play, not internet matchmaking. The worked example offers another way to follow the rule.

On this page, can the secret repeat a colour?

Yes. Any of the six colours can appear more than once. The game is played locally in your browser.

What does misplaced mean?

The guessed colour appears in the secret but not at that position, after exact matches have been accounted for. The instructions above use these same rules.

When I start, are colour numbers part of the rules?

They are labels for accessibility; the number and its colour refer to the same peg choice. The instructions above use these same rules.

For this game, can I see the answer?

The answer is shown when you solve the code or use all ten guesses. The worked example offers another way to follow the rule.

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